Callum Flanagan

Audio Designer

View My Work

Credits

Credit 1
Junior Audio Designer
Surgent Studios
2023-2024
Coming soon

About Me

I'm a passionate and experienced Audio Designer, currently working at Surgent Studios on the indie horror game Dead Take. I previously contributed to Tales of Kenzera: Zau, an EA Originals title. I enjoy designing stylized and impactful audio assets, particularly those that require technical problem-solving.
I specialize in Reaper, Wwise, and Unreal 5. At the moment, I'm developing custom Reaper scripts to enhance my workflow and recording my own sound effects library.

Skills

Unreal 5

Blueprints, Audio Integration, MetaSounds

Wwise

Interactive Music, RTPCs, States, Events, Game Syncs

Reaper

Editing, Mixing, Scripting, Batch Processing, Sound Libraries

Sound Design

Field Recording, Foley, SFX Creation, Audio Implementation

Projects

🎨

Project Gamma

Interactive data dashboard with complex visualizations, featuring D3.js animations and responsive charts.